This game has a clear beginning and end that is meant for a group of characters to journey through together from start to finish.įrom an earlier post, it looks like you can make a copy of the game file with your favorite character and continue using that for single player, or hosting multiplayer with someone else, however, changes you make to your character in one game will not carry to the other, and you’d effectively make a Back To The Future style timeline split at the point that you copied the games. The feature you are asking for makes sense in a shallow ARPG but does not make sense in a story based RPG that has no grinding, and no endless endgame. it would make no sense with npc attitude system from one game to the other it would make no sense regarding variable quest progressions from game you leave to game you jump into The devs have been very clear about why they will never allow it: It cannot be modded to allow it to happen. That will leave you with 1 game (the host's) with a full custom party. Once done and in game, just shut down the extra copies of the game. You can create extra custom characters at the start by running multiple copies of the game on 1 computer and joining together in a LAN game at character creation to create the extra characters. Or after loading the save they can invite someone else, or 2 or 3 other people, and assign control of the party members to them. First 2 screenshots are taken from and the other from cs.rin.ru. The host can load up that save and play it solo, controlling all characters if they want. Sharing this just in case some people here dont know that this games campaign has a bypass to play it for free. The host is the only one who own's the save and all characters are locked into that save. The control assignment can be changed anytime. As they join, the host can assign control to either themself (the default) or anyone else who joined the host's game. However, the game's process for setting up local co-op isn't the most intuitive, so you might need some guidance before you can adventure with a friend on the same PC. Beyond that you need to find npcs to ask to join your group. One of the best parts about Divinity: Original Sin 2 is being able to play with your friends though local split-screen co-op. When you both finish creation and enter the game you have a party of 2. They will also get to create 1 character. The host sends an invite and the other player joins while you are still in character creation. At that point the host can only create 1 character. Host starts the game and gets to character creation.
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